Vector tried to get the new Heavy out the door, but the guards wouldn’t let Vector leave the building with the Big’gun. Then Sirens were heard from the outside and a door was breached. After the breach, Vector tried to get his fare out via the door, but the cops opened fire. The Cops took out the Big’gun, and Vector made his escape via his cab. The cops then opened fire on Vector’s car and flipped it, blacking out.
Simultaneously, Seven, Condition Red, and the Cowboy ended up at the door to room 4, which they knew had a hidden exit. Seven hacked the lock on both the door and the Table mechanism that revealed the tunnel below. Seven had used this tunnel previously, for smuggling.
As CR, the Cowboy and Seven were traversing the tunnel, there was a blast of fire ahead of them from the top to of the tunnel. As the three approached the area of the blast they looked up and saw Vectors arm hanging through a manhole cover, his taxi upended on the road. Recognizing the cabbie, they pulled him down and closed the manhole cover, spiriting Vector away to a mob repairman known to the Cowboy.
The repair tech was able to tap into Vectors recent visual memory and display the events as they went down at the Sin’ners Haven. Seven contacted the Librarian to arrange for a pickup of the undelivered package. While waiting at the tech’s repair shop for word of a delivery location, Trinity Police showed up with Mechs at the repair shop and demanded the ‘hybrid’ and the case.
At which time we all ran.
Condition Red led us to a mafia safe house, and the session ended.
We ended with 5 XP, and beginning next session any unused beni’s can be turned in for an additional XP point.